Face Ripper 5.2

Posted by Brian On March 13, 2013 Comments Off on Face Ripper 5.2

As promised, here is another patch 5.2 revised spec, this time it’s the new version of my Assassination Rogue spec Face Ripper!

This spec was created to kill Horde foes left and right, and a special thanks to a post by Zendfrim, which suggested this spec.

Click here to see the Talent Spec on WoWHead

For this specialization, I recommend a high amount of Haste and Mastery, to allow dots to trigger and poisons to deal more damage. However, to make it viable for PvP, there needs to be more forms of utility and survivability.   Combat Readiness, Leeching Poison and Dirty Tricks will help you to keep onto your life as long as possible, while your utility comes from Nightstalker, Cloak and Dagger and Marked for Death.

The main thing to keep in mind for this spec, is to keep all of the DoTs you can on your opponent(s) at a time. This is also the reason for Dirty Tricks. Keeping your DoTs up will allow Venomous Wounds to constantly keep  more damage on your enemy and a decent flow of energy returning to you.  Also, Slice and Dice should be kept up for yourself, and if the enemy is highly armored, Glyph of Expose Armor is very handy.  Also, Marked for Death can give you an instant 5 combo points to be able to rake your foe over the coals.

As for enemy casters, Cloak and Dagger as well as Glyph of Garrote will be invaluable tools. This way, you can close in the space to get to them, and silence them as soon as possible, then lay into them with Mutilate.

As for the case of all enemies, Glyph of Debilitation will allow you to prevent an enemies escape, allowing you to continue stabbing them with your daggers to your heart’s content!

Blood Splatter spec

Posted by Brian On May 8, 2012 Comments Off on Blood Splatter spec

Here is my latest WoW Yoda spec for all the Rogue fans out there – Blood Spatter.

http://www.wowhead.com/talent#ff0fZZfhcfdu0MGo:mVM0kdmcz

This spec is designed to make your enemy bleed out all of their hit points as quickly as possible.

Start off with either your Ambush or your Garrotte (if the enemy is a caster), followed by using your Hemorrhage to force the enemy to bleed more, and for a higher percentage of their health. After that, you will want to use your Rupture when you have five combo points. Following your Rupture, you will want to continue using your Hemorrhage on the enemy and at five combo points, use Execute, this way your Serrated Blades refreshes for the full duration of your Rupture. With Coup de Grace and Glyph of Eviscerate, a ton of damage will be dealt.

However, if you have the luck of having a tank with you, or a PvP opponent that seems to enjoy presenting their back to your blades, then you will want to use your Backstab instead of Hemorrhage (except 1 time, because you always want to use Hemorrhage at least once to gain the 30% extra bleed damage).

Also, to improve your survivability (as you all know I like to do whenever possible), I have included Quickening and Deadly Momentum. The reason why Preparation wasn’t included, is because I personally would rather use 1 talent point where it could be used better than reducing 2 cool downs that are already very small, and 1 other cool down that doesn’t need to occur more often than its cool down allows already.

Poisons differ, depending on if you are doing PvP, instances, or PvE. For PvP, I would recommend using Crippling and either Deadly or Mind Numbing to help survivability. For instances, I would suggest Instant and a Deadly. Lastly, for PvE, you could easily go with two Instants, since enemies should die fast enough that Deadly won’t have time to do its damage fast enough.

Have fun and make your enemies bleed!

Friends